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Practice drills

Chipping Drills

Simple chipping drills for landing spots, rollout control and up-and-down pressure.

Skill area: ChippingBest location: Short-game area · Practice greenTypical time: 8–35 minDifficulty: Beginner to intermediate

How to use these drills

These drills are for golfers who chip without a clear landing plan or who only judge success by whether the ball finished close. They solve that by making landing spot, rollout and up-and-down context visible in every rep.

Use them inside a session by starting with landing control, then comparing club choices, and finishing with an up-and-down or one-ball consequence drill. That structure keeps chipping tied to scoring instead of endless touch-only reps.

Safety note: Only practise chipping at home or in a garden if the setup is safe, suitable, and allowed.

Drill list

Structured drills you can use straight away

Every drill has a purpose, a setup, a scoring method and a clear moment where it fits in practice.

Drill 1

Landing Spot Ladder

Purpose: train your eyes to the landing area instead of only the finish result.

Time: 8–12 minBest location: Short-game area or practice green

Who it is for

Golfers who focus only on the final result and ignore where the ball lands.

Setup

Choose three landing spots at different distances.

How to do it

Chip balls trying to land near each spot before worrying about the rollout to the hole.

How to score it

1 point for landing within the intended zone.

When to use it

Use it as an early chipping skill block.

Common mistake

Judging only whether the ball finished close to the hole.

Drill 2

One Landing, Three Clubs

Purpose: understand how club choice changes rollout from the same landing spot.

Time: 6–8 minBest location: Short-game area or practice green

Who it is for

Golfers who use the same chipping club for everything without learning the trade-offs.

Setup

Use different clubs to the same landing spot.

How to do it

Keep the landing area constant and compare how each club releases after landing.

How to score it

Score rollout predictability rather than closeness from one lucky shot.

When to use it

Use it after landing-spot work when you want better club-selection awareness.

Common mistake

Changing the landing spot as well as the club, which hides the real comparison.

Drill 3

Up-and-Down Challenge

Purpose: connect chipping practice to scoring.

Time: 8–10 minBest location: Short-game area with putting surface

Who it is for

Golfers who chip well enough in isolation but do not test whether they can save par.

Setup

Chip one ball, then putt it out.

How to do it

Move between a few simple positions and finish every rep completely before starting the next one.

How to score it

Score successful up-and-downs.

When to use it

Use it in the middle or late part of a session when technique is settled.

Common mistake

Giving yourself unrealistic tap-ins instead of finishing the putt honestly.

Drill 4

Bad Lie Reset

Purpose: avoid building your entire chipping game on perfect lies.

Time: 6–8 minBest location: Short-game area

Who it is for

Golfers who chip well from flat practice lies but struggle when the turf changes.

Setup

Practise from slightly different lies if safe and allowed.

How to do it

Use a small variety of lies and keep the goal simple: acceptable contact and a safe, sensible outcome.

How to score it

Score acceptable contact and safe outcome.

When to use it

Use it after your basic landing-spot work when the practice area allows it.

Common mistake

Choosing awkward lies that are unsafe or far harder than anything you would reasonably practise.

Drill 5

Final Ball Consequence

Purpose: finish with one committed chip instead of a pile of low-focus reps.

Time: 2–3 minBest location: Short-game area or practice green

Who it is for

Golfers who want a simple pressure finish before leaving the green.

Setup

Use one ball only with a full routine and a clear landing spot.

How to do it

Pick the shot, picture the landing area, execute once and accept the result without a second try.

How to score it

Score the rep as success or fail.

When to use it

Use it as the final rep of the session or before a round.

Common mistake

Treating the last ball like a formality instead of a true one-ball test.

Mini session preview

35-Minute Chipping Drill Session

This session starts with landing control, then compares rollout options and finishes with up-and-down pressure so chipping practice stays tied to scoring.

35-Minute Chipping Drill Session

Landing spots, rollout control and up-and-down scoring pressure.

35 min
Short-Game AreaGoal: ChippingEnergy: Normal

Session blocks

5 blocks
  1. 1.Feel Warm-Up

    Ease into simple chips so your eyes and touch settle before you start scoring drills.

    5 min
    Warm-up
  2. 2.Landing Spot Ladder

    Score chips by where they land so you stop judging the rep only by the finish.

    10 min
    Skill
  3. 3.One Landing, Three Clubs

    Compare how different clubs release from the same landing area.

    8 min
    Skill
  4. 4.Up-and-Down Challenge

    Chip and putt out to see whether the practice is helping your scoring.

    10 min
    Challenge
  5. 5.Reflection

    Note which landing picture and club choice felt easiest to repeat.

    2 min
    Cooldown

Related session plans and guides

Turn these drills into a structured session instead of another random bucket.

ParPlanr helps you choose the right drills for your location, time and energy instead of guessing what to do next.